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Federico Santamorena

🏳️‍⚧️ Passionate C/C++ developer with a diverse IT skillset looking for stable employment abroad

🗺️ Location: Bracciano (Rome), Italy
🌐 Languages: Italian (native), English
✉️ Email:
📞 Skype: live:yatima1460
👩‍💻 GitHub: yatima1460
🔐 PGP: BC2B 811C 62B3 A067

WORK EXPERIENCE

6 years of C++ work experience with Unreal engine and project work

1 year of C# work experience with Unity engine

Sfera Productions 2015 - 2018

Unreal Engine Developer, working in a small team developing VR video games and virtual tours

  • Oculus DK2, HTC Vive, Cardboard, Daydream, Samsung Gear VR, Oculus CV1
  • Collaboration with the Italian board game manufacturer Cranio Creations for the production of a VR videogame “Soqquadro VR” shown at Lucca Comics & Games 2016, receiving a review on Gioconomicon.
  • Creation of the UE4Logger plugin written in C++ to facilitate Unreal logging via Blueprint.
  • Collaboration with the monks of the Three Fountains Abbey in Rome for a VR experience to show to tourists.
  • Production of VR video games shown at Parco Leonardo in Rome.
  • Production of a video game published on Steam.

ITC Consulting 2014

Unity Developer, working in a small team doing developing a driving simulator in VR

http://www.itc-consulting.it/simdrive.html
  • C# library recording user actions in real-time without harming performance and then saving them to an SQLite database to be played as a replay.
  • Using the Windows kernel DLL APIs in C# to connect the cockpit hardware with the Unity engine.
  • Design of a C# driver to hook Unity to a platform that simulates the inertia of the cockpit via a connection on an emulated RS-232 serial port via USB with Arduino.

Awards

award photo
Youth Award for Science and Technology, Rotary Club - Rome, C++ Competition, 1st Place. (2013)

Project Work